Nick, F. The strange case of the casual gamer. Page, 143-163. In Isbister, Katherine. Schafer, Noah. (2008). Game usability. Burlington, USA: Morgan kaufmann
Geoff, K. Die hard/try harder: narrative, spectacle and beyond, from hollywood to videogame. Page, 50-64. in King, Geoff. Krzywinska, Tanya. (2002). Screenplay:cinema/videogames/interfaces. London, U.K.:Wallflower Press
Hi Ash,
ReplyDeleteThe initial bibliography should consist of one full-length book and one contribution to a book.
After the session on using the Summon search tool, you were asked to edit the post and add a journal article.
Have a look at the bibliographical entry on my blog for an example of what information each item in the bibliography should contain:
http://criticalgamesblog.blogspot.co.uk/2014/10/a-couple-of-books-and-couple-of.html
hopefully i have edited the full length book part right, i will edit in the journal article an other day when i've got a bit more time.
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