A Paidia game is where the user/player plays for fun and where random things happen which where made by the user/player for doing actions corrected by them self such as things being destroyed, glitching and exploring. My first example of this is 'Dead rising 3' made by Capcom Vancouver. Published by Microsoft studios (2013). This game allows the players to do what they please in a zombie outbreak giving the players choices to do random events or continue doing what they please. By these features it puts this game in the alea categories.
My seconded example is 'sunset overdrive' made by Insomnica games. Published by Microsoft studios (2014). This game is slimier to my first example where it allows the player to choice what they choice to do without any consequence, Sunset Overdrive takes place in sunset city in the year 2024 witch is now being controlled by a virus that started over a energy drink. By these features it puts this game in the alea and ilinx categories.
A Ludus game is where the user/player plays by a set of rules and the game only goes one way which the designer choose for it. My first example is 'Call Of Duty: Black Ops 2' made by Treyarch. Published by Activision (2012). This first person shooter game has a set story line which players have no choice but to go by, the only choices players get to make is the way they approach missions only giving them one outcome. By these features it put this game in the mimicry and agon categories.
My second example is 'Halo 4' made by 343 Industries. Published by Microsoft studios (2012). This game is also a first person shooter which has a set story for players to follow not giving them choices to change the outcome, The game does have little side things to do A.K.A Easter eggs but doesn't change anything to the game its self making it a Ludus game. By these features it put this game in the mimicry and agon categories.
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